Shipped Titles

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The first Diablo IV Expansion

Diablo IV

June 2023

I collaborated with many art disciplines to deliver key graphics features and workflow improvements:

  • Designed a VFX recoloring systlem, in collaboration with gameplay engineers and designers, to optimize power design workflow
  • Co-implemented GTAO with another engineer to upgrade our AO system (Read more here!)
  • Integrated the FidelityFX Shadow Denoiser to boost raytracing performance and quality
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Diablo II: Resurrected

September 2021

I collaborated mainly with VFX artists to develop shaders and provide support for the PopcornFX editor.

  • Maintained and integrated the PopcornFX SDK upgrades into the engine
  • Optimized various VFX memory and performance

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